10 Survivor Perks that Completely Failed in Dead by Daylight
Hey everyone, today I wanted to discuss perks that completely failed in their purpose. Perks that were to fulfil a role but ultimately just don’t achieve what they are aiming to do. They aren’t necessarily all going to be bad either, they just fail at what they are meant to be. This is just my opinion of course. Really, perks don’t have a designated purpose, so this is of course always up for debate whether they do fulfil their role or not.
Come discuss over on my Discord: https://discord.gg/azhymovs
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Check out my 2nd channel for content focusing on stuff other than games: https://www.youtube.com/channel/UCnz3TK9TLt6BhKh-P66srtQ
Dead by Daylight Wiki (very helpful and a lot of cool stuff and secrets on there): https://deadbydaylight.fandom.com/wiki/Dead_by_Daylight_Wiki
Music used from YouTube Audio Library:
The Emperor's Army - Jeremy Blake
Clean and Dance - An Jone
Intro 0:00
Corrective Action 0:26
Teamwork: Power of Two & Teamwork: Collective Stealth 1:36
Boon: Dark Theory 3:28
Empathic Connection 4:50
Counterforce 5:50
Red Herring 7:07
Visionary 8:07
Quick Gambit 8:54
Poised 10:10
Outro 11:31
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At this time, AZHYMOVS has 63,749,463 views for Dead by Daylight spread across 455 videos. This game accounts for over 4 days of watchable video on his channel, or 97.12% of the total watchable video for Dead by Daylight on AZHYMOVS's YouTube channel.