10 Ways Koei-Tecmo Can Improve Their Warriors Games
This is a video I have been wanting to make for quite a long time. This is a discussion video about how Koei-Tecmo can improve their main Warriors games.
The later Warriors games have been received with mixed and even negative reviews from it's own core fanbase. This video is not about shitting on Koei-Tecmo for their main Warriors games. On the contrary, this video is about giving constructive criticism on how Koei-Tecmo can improve their flagship series. I do believe it's important to have constructive criticism at the end of the day, instead of just complaining with no solution.
This video is a result of multiple discussions from people around the Warriors community.
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Ending song: 【Full Version】Paripi Koumei OP - QUEENDOM Chitty Chitty Bang Bang チキチキバンバン (Aeshiteru Bootleg)
https://www.youtube.com/watch?v=JlCjSLvyRHo
TIMESTAMPS
00:00 - Introduction
04:44 - Number 1: Less Enemies on Screen
09:30 - Number 2: AI Tier in Terms of Intelligence
14:01 - Number 3: Enemy Commanders as Boss Battles
17:44 - Number 4: Remove the Weapon Switching System
21:41 - Number 5: Get Creative with Moveset
27:30 - Number 6: Musou Attack Levels
30:09 - Number 7: Specific Tag Team Musou Attacks
33:29 - Number 8: Dynasty Warriors as a Trilogy
36:24 - Number 9: Extra Game Modes
38:19 - Number 10: Bring Back Victory Poses
39:46 - Extra: Reviving a Team-mate in Co-op
40:36 - Closing Statement
#KoeiTecmo #DynastyWarriors #SamuraiWarriors #Profar
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