100 Dupe Challenge #20 - Oxygen Not Included - Aquatuner Cooling

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Published on ● Video Link: https://www.youtube.com/watch?v=fHOmZPZ5te0



Oxygen Not Included
Game:
Duration: 1:29:30
9,499 views
254


In this playthrough of Oxygen Not Included I will attempt to accept every dupe as soon as they are available until I have 100 dupes or until everything ends in disaster. No care packages until I have 100 dupes. Default settings and map without mods. We should have 100 dupes just before cycle 300 if all goes well.

How long will I last?

In this episode:

- small cooling loop with the aquatuner and steam turbine
- digging out a chunk of the map to make room for the base
- an surprising find!


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#oxygennotincluded #grindthisgame


Update from Klei - Hello friends!

Today we're releasing a new free content pack, Banhi's Automation Innovation Pack, available automatically as part of the game! This includes several new sensors and automation buildings, as well as improvements and bugfixes to many of the existing automation buildings. These new tools will let you increase the effectiveness of your automated contraptions, improve your control and awareness of colony operations, and maybe even let you express your creative side.

To help you get started on this computer-controlled journey, we've introduced Sweepy, a sweet robot caretaker to help you keep your floors tidy and dry! Not the brightest little bot, but it'll get the job done.

And of course we're continuing to hack away at bugs and work on performance. In case you missed it, we posted a new Roadmap a few weeks ago that explains what's been happening and what will be happening with ONI over the next little while, please check it out.

Thank you as ever for your feedback and bug reports, we appreciate them so much!

New Features and Notable Changes

New Automation Sensors
Counter Sensor
Timer Sensor
Wattage Sensor
Conveyor Rail Sensors
New Automation Ribbon allows sending up to 4 signals along a single tile
Ribbon Writer and Ribbon Reader convert single-signal wire to ribbon
Mixing single wires and ribbons causes a signal overload
Signal Selector and Signal Distributor for automation routing
New Automation output buildings
Pixel Pack
Hammer
Notifier
Updated artwork for Automation Gates to make their function more concrete
New Sweepy Bot and Sweepy Dock
Liquid Vent, Gas Vent, High Pressure Gas Vent, and Conveyor Chute can now be closed, both manually and by automation
Gas Reservoir and Liquid Reservoir have smart storage functionality
Added an information screen when loading old saves to warn about changes to buildings
Added a Solid Filter building for Conveyor Rails
Signal Switch and Power Switch no longer require Duplicant interaction
Updated Sticker artwork
Critter Sensor now has toggles for detecting Critters/Eggs/Both
Fixes

Buildings

Gas Shutoff behavior is now consistent with Liquid Shutoff
Placing a "replacement" building over a deconstruct will clear the deconstruct
Thermo Sensor now behaves properly when input temperature is equal to the threshold
Virtual Planetarium requires the Astronomy Skill with Planetarium Researching trait. (Previously it was incorrectly set to Advanced Research)
Rationbox and Refrigerator are user nameable
Broken Automation Wires no longer carry an automation signal
Copy Settings on the Critter Sensor now copies Critter/Egg detection toggles.
Liquid Shutoff and Gas Shutoff now properly consume power when set to an OPEN state.
Conveyor Shutoff now consumes power in an OPEN state, not just OPEN+DISPENSING, to align with the Gas/Liquid Shutoff behaviours
Automatic Dispensers now consume power correctly.
Disease Clinic now properly consumes power when actively healing a duplicant.
Fix "ghost" rocket modules appearing for rockets already in space after a load
Doors now properly melt or don't melt in various situations
Remove Disable Delivery button from algae terrarium and rust deoxidizer, disabling the building can be done instead
Logic wires can now be replaced by different materials. Also support logic wires and logic ribbon replacements
Fix solid conduit contents not exchanging heat when the camera was in certain configurations




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2020-05-05100 Dupe Challenge #24 - Oxygen Not Included - Steam Rocket Blast Off
2020-05-03The Universim - First Look #1 - Keeping those Nuggets Alive
2020-05-02100 Dupe Challenge #23 - Oxygen Not Included - Steam Rocket Space Prep
2020-04-30100 Dupe Challenge #22 - Oxygen Not Included - Tubes to Space
2020-04-28100 Dupe Challenge #21 - Oxygen Not Included - Pips and Tubes
2020-04-26100 Dupe Challenge #20 - Oxygen Not Included - Aquatuner Cooling
2020-04-25100 Dupe Challenge #19 - Oxygen Not Included - Exploring the Map
2020-04-24100 Dupe Challenge #18 - Oxygen Not Included - Keeping Dupes Alive
2020-04-22100 Dupe Challenge #17 - Oxygen Not Included - Dupes Are Hungry.
2020-04-21100 Dupe Challenge [Success!] - Oxygen Not Included - #16 (cycle 310-333, 100 dupes)
2020-04-19100 Dupe Challenge - Oxygen Not Included - #15 (cycle 297-310, 92 dupes)
2020-04-18100 Dupe Challenge - Oxygen Not Included - #14 (cycle 281-296, 87 dupes)
2020-04-17100 Dupe Challenge - Oxygen Not Included - #13 (cycle 262-281, 83 dupes)
2020-04-16100 Dupe Challenge - Oxygen Not Included - #12 (cycle 238-262, 78 dupes)
2020-04-15100 Dupe Challenge - Oxygen Not Included - #11 (cycle 212-238, 70 dupes)
2020-04-14100 Dupe Challenge - Oxygen Not Included - #10 (cycle 187-212, 63 dupes)



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oxygen not included aquatuner cooling



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Oxygen Not Included Statistics For Grind This Game

At this time, Grind This Game has 19,291,931 views for Oxygen Not Included spread across 693 videos. This game accounts for over 26 days of watchable video on his channel, or 41.64% of the total watchable video for Oxygen Not Included on Grind This Game's YouTube channel.