1095: Teenage Mutant Ninja Turtles: Turtles in Time PS4 \\ Raphael playthrough!
Playing through the 1991 arcade game Teenage Mutant Ninja Turtles: Turtles in Time as Raphael in Teenage Mutant Ninja Turtles: The Cowabunga Collection on PS4!
My Cowabunga Collection playlist:
https://www.youtube.com/playlist?list=PLZO3OPzPjIzOqX_JtLELBB9y0K7L1HVWr
0:00 - Enhancements
2:07 - game start
2:45 - Controls, Strategy Guide
6:37 - 1st boss fight
10:38 - 2nd boss fight
18:28 - 3rd boss fight
24:05 - 4th boss fight
30:29 - 5th boss fight
35:04 - 6th boss fight
45:07 - 7th boss fight
48:36 - 8th boss fight
52:02 - ending & credits
53:11 - loop 2 'p'
57:43 - wrap 1
1:00:20 - Nightmare Mode & Turbo Mode!
1:02:09 - wrap 2!
You feel a bit more in control while fighting the regular baddies in this second arcade game--it's kind of possible NOT to take a counter-hit sometimes. However, the enemies are now REALLY fast at surrounding you, and then you can really take a pasting, which is frustrating. The bosses fights are more varied and less boring this time around; they still tend to have the "the boss will just hit you whenever they want" thing, though--especially the final showdown vs Shredder, who is maybe trying to get his revenge for being a pushover in the NES port of the first arcade game.
Speaking of which, this game actually takes some of the new elements introduced in the NES port of the first arcade game! Namely, the blue ninjas with swords, and the small roundish robots who shoot energy hoops--versions of those two things first appeared in 1990's NES "The Teenage Mutant Ninja Turtles II: The Arcade Game."
The pixel art is quite nice!
Overall, probably an improvement over the first arcade game, but still doesn't feel like a classic, at least not in single-player. Has some really obnoxious bits, like the scrolling levels with weird exploding yellow Geiger rip-off Aliens, or helicopters, or laser turrets, or all the new lightning flashes, especially the huge lightning flashes in the pirate level. And the time jumping makes the game feel a bit scattered; when the credits rolled after an extremely brief ending scene, I found myself feeling a bit like "did I just play a whole game?" The first game IS more cohesive. Hm. And I was really surprised that Bebop and Rocksteady don't show up at all in this one!
Update: I was missing being able to auto-dash after running a few paces here because the Collection's "Button Dash" "Enhancement" option/cheat just breaks (?!?) the game's dash. What the heck??
Cut off the 16:9 sidebars since the arcade game itself is 4:3, so that's why the sides of the Collection's menu screens are cut off.
9/1/22
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