Prime 3 begins, and going back through the first three hours again was a delight after so long. I'll always have no issue going back to the old Gamecube controls for the first two games, but whenever I replay the Trilogy this way, there's always a sense of feeling refreshed when I get to this game and its control scheme. The movement and aiming never feeling more natural than it has been. And the opening is still fun, explicit linearity be damned. So much of Prime 3 has an energy of pushing forward new ideas that for the time you had never seen done in a Metroid game, and that kind of effort should be commended more. Especially when you remember some of the games that came after this realize that it's always a matter of how good to execute on it. And Prime 3 executes it well.