12 Graphically Mesmerizing Sammy Atomiswave 2D Games
Did you know that the Atomiswave arcade board has some of the most impressive 2D games ever made?
The Atomiswave, codenamed System X, is an arcade system created by Sammy. Based on the Sega Dreamcast console, it was designed as a low cost system for stand-alone locations such as pubs, bars and shopping centers, as opposed to larger arcade chains typically associated with Sega. Originally slated for release in 2002, the system went on sale in Japan in April 2003, followed by a North American and European release in 2004.
A system that passed unnoticed outside of Japan, but has had a late (and fair) recognition thanks to the benefits of emulation. In addition, his catalog has some of the greatest exponents of pixel art. 2D games with really spectacular graphics that you deserve to know. Let's see them!
In this video you will find:
• A game curation with some of the most impressive 2d titles made on any system
• Information related to each game such as release date, developer company, game genre and system it was released on.
• Official game box arts with a 3D presentation.
• Educative and/or critical comments on the importance of the video game and why you should play it
Intro and Outro Music
Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license https://creativecommons.org/licenses/...
Source: https://free-songs.de/synthwave-2020/
0:00 Intro
0:15 Dolphin Blue
0:40 Samurai Shodown VI
1:05 Guilty Gear Isuka
1:30 Knights of Valour: The Seven Spirits
1:55 The King of Fighters Neowave
2:20 Metal Slug 6
2:45 Neo Geo Battle Coliseum
3:10 Sushi Bar
3:35 The Rumble Fish 2
4:00 The King of Fighters XI
4:25 Guilty Gear X ver 1.5
4:50 Fist of the North Star
5:15 Outro
⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me
Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large.
Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today.
I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content.
Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience.
I hope you enjoy my videos and find them useful!
#BITSANDBEATS #atomiswave #arcade
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Guilty Gear X Statistics For Bits & Beats
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