1.2 Heating Basics . What It All Means | Oxygen Not Included Brute Force Guide
Episode 1.2: Heating Basics . What It All Means
Purpose:
For Module 1, we will tackle different issues and concerns with Heat and Temperature. This particular episode, being 1.2, is about recapping what we have learned in the previous episodes of Module 1 about how both heat and chill can move. In particular how both try to reach a state of equilibrium no matter if you are dealing with a solid object and a liquid, two different or similar gases, or whatever the combination. This will be shown visually when the heat of a hot rock conducts through simple oxygen down a path to metal tiles. We will also extend on insulated tiles and briefly talk about how buildings can produce heat. We will cover buildings more in a different module.
Disclaimer:
I have figured a lot of my Oxygen Not Included knowledge through Brute Forcing potential solutions. I am going about this guide in the same way, which is as non-technical as possible since many new players who pick up this game may end up feeling overwhelmed.
If you are looking for a technical explanation, then this guide is not intended for you. This includes the Brute terminology that I may use since my main goal is to help new players have fun. As always, I am open to suggestions on how to make this series even better! :D
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