1.4 Heating Basics . Warming An Area! Pt. 2 | Oxygen Not Included Brute Force Guide
Episode 1.4: Heating Basics . Warming An Area Pt. 2
Purpose:
For Module 1, we will tackle different issues and concerns with Heat and Temperature. This particular episode, being 1.4, and Part Two is finishing up a design I made for farming Pincha Peppernut. In particular, in this episode will be specifically go over how to build this design. The process is pretty straightforward and will show a practical example of heating up a pool of liquid and taking advantage of radiant liquid pipe to bring that heat elsewhere. We will also go over the specifics of the automation. The design can be improved and is mostly a proof of concept.
The thermo sensor setting: Below 50 Degrees Celsius turns Green
It is connected with automation straight into the Liquid Tepidizer
Disclaimer:
I have figured a lot of my Oxygen Not Included knowledge through Brute Forcing potential solutions. I am going about this guide in the same way, which is as non-technical as possible since many new players who pick up this game may end up feeling overwhelmed.
If you are looking for a technical explanation, then this guide is not intended for you. This includes the Brute terminology that I may use since my main goal is to help new players have fun. As always, I am open to suggestions on how to make this series even better! :D
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