
134: Never think about the prize with Ricardo Barbosa
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Never give up. Never think about the prize. It is all about the process." - Ricardo Barbosa
Ricardo is a 44 year old software engineer who was born and raised in Portugal. He moved 6 years ago with his family to the United States where he works as an IT Director for a software development company.
During the day, Ricardo has a super busy life, managing his team and also coding in a many different projects. At night, as he likes to say, puts his "indie suit" on , goes to his basement and creates games.
Ricardo is a very experienced programmer and has been coding for many years. In regards to game dev he started with Unity a couple years ago, because of the C# affinity, but moved to Unreal, first with Blueprints and now totally with C++.
He showcases his work under the Twitter handle @hyprblast.
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Outline
0:00 Intro
1:13 Who is Ricardo?
3:30 Talking about the console eras
6:00 When he started doing gamedev.
8:30 Improvisation game design
13:26 Gamedev is Hard
22:00 Unreal C++
27:00 Competing against traditional mainstream games
30:00 Time in trade
37:40 Unity vs Unreal
44:00 Good Cop
56:45 Challenge
57:00 Inspiration
Enjoy :)