15 WORST Game Design Choices Developers Are Too LAZY To Fix
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Games spend years in development before release but some of them still feature baffling design choices that hamper the overall experience. Here are 15 questionable design choices that still plague many games out there.
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lack of auto saves
unnecessary quick time events
limited driving capabilities
Unskippable Cutscenes
Long distanced checkpoints
Lack of a mini map in an open world
Cutting off a lot of screen space in co-op games
Changing gameplay style all of a sudden
Invisible walls
Lack of a fast travel system in an open world game
vurtual line in the division
Lack of or poor tutorials
slow moving npcs
poor camera
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examples of poor game design
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