185: Teleport a tagged player to coordinates in data storage. [Minecraft Map Making]
Ep185: Storing some coordinates into data storage, and then teleporting a player to those coordinates automatically when we tag them.
Java Version: 1.19
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/amU84KykEu
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Commands used:
Set manually:
IUN: data remove storage destination pos
CUA: data modify storage destination pos append value -24
CUA: data modify storage destination pos append value 56
CUA: data modify storage destination pos append value 297
Set from player position:
IUN: data remove storage destination pos
CUA: data modify storage destination pos set from entity @p Pos
Controller:
RUA: execute if entity @a[tag=tpMe] run execute store result block -24 55 295 ExitPortal.X double 1 run data get storage destination pos[0]
CCA: execute store result block -24 55 295 ExitPortal.Y double 1 run data get storage destination pos[1]
CCA: execute store result block -24 55 295 ExitPortal.Z double 1 run data get storage destination pos[2]
CCA: execute as @a[tag=tpMe] run tp @s -24 55 295
CCA: tag @a remove tpMe
Tag player:
IUN: tag @p add tpMe
Place Gateway:
IUN: setblock -24 55 295 end_gateway{ExactTeleport:1b}
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