#19 Resume - Mixamo Character Integration Experiment - UE5 - TTToolbox
So the main part of the series ends here.
Was the experiment sucessful? I would say yes definitely we got a Mixamo character almost working with many issues that you might have not seen yet. He seems to work for almost all use cases ALS has. Sadly I don't know yet how to rework the physics asset properly, a foot locking issue still exists and I did not yet work so far on 2H poses like rifle, box ... so TTToolbox provides not yet solution for those use cases.
But you should defenitely follow me in case you followed the series until this part. I defenitely want to cover the left over topics once I have the skills to solve them.
Furthermore, I still hope that you learned a lot and might now be more successful when it comes to character integrations for your own projects.
Remove layer coloring errors, https://youtu.be/Up4DOtDhj9g.
Full Mixamo Retargeting Experiment - UE5 - Playlist
https://youtube.com/playlist?list=PLslFX7TZAr8_rp0_Oj5v6-8HlEvKU_JKw
For the entire series https://github.com/tuatec/TTToolbox/releases/tag/v0.4 was used.
If you would like to join my journey do not hesitate to subscribe to this channel or follow me on social media.
➤ Social Media
https://www.instagram.com/friendsmakinggames/
https://www.instagram.com/tuatec/
https://www.tiktok.com/@tuatec
#unrealenginevehicle #gamedev #ue5 #gamedevelopment #indiedev #gameplay #ue5environemnt #madewithunreal #ue5devlog #madewithunrealengine5 #unrealengine5 #als #indiegame