1943: The Battle of Midway (Commodore 64)
Played on my MCC-216 S-Video FPGA
Monitor: SONY PVM20M2MDU
The sequel to 1942, which is still a vertically scrolling shooter, has the player once again fighting over the clouds during the second world war, this time in an intense battle just off the coast of Midway islands.
Updates to the game play include an energy bar, which can be run down by either being hit from incoming fire or using a special weapon. The energy bar can be replenished by picking up power-ups, while special weapons (lightning, cyclones and waves) can knock down all fighters on the screen at the time.
Developer: Tiertex
Musician: Mark Tait
Genre: Shoot'em Up, V-Scrolling
Players: 1 or 2, Simultaneous
Check out my MCC-216 compatibility list
https://goo.gl/DM9iG
The screen flickering is from the capture method and not seen in game.
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