1990 [60fps] 1941 DEMO

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1941 -カウンターアタック- / 1941 Counter Attack (Japan) Capcom 1990 収録Ver mameppk0.150 

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1941 -カウンターアタック-

発売年:1990.02
開発/発売元:カプコン
ジャンル:シューティング
コントローラ:8方向レバー+2ボタン
システムボード:カプコン プレイシステム(CPS)
CPU構成[68000, Z80] 音源チップ[YM2151, OKI6295]

この時期多くの版権ゲームを開発していたカプコンだが、この「1941」は、あの「1942」「1943」「1943改」と続く、同社19シリーズの4作目となるオリジナル作品である。これまでのシステムを踏襲しながらも、美しいグラフィックとキャラクターに更に磨きがかけられている。また、ステージ展開も空中戦と海上戦に加え、新たに地上戦が加わり戦車や砲台と戦うシーンが用意されている。カプコンプレイシステム第7弾として登場している。

1941 - Counter Attack (c) 1990 Capcom.

A vertically scrolling shoot'em up. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito B Mk.IV.

- TECHNICAL -

Capcom Play System (CPS) hardware
Game ID : CP-S No. 07

Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)

Players : 2
Control : 8-way joystick
Buttons : 2
= [A] Fire, [B] Bomb

- TRIVIA -

1941 was released in February 1990 as the 7th CP-S release. It is the first Shoot'em Up to add +1 to the score when a continue is used.

Here is all the official bosses names :
* Stage 1 - Leviathan
* Stage 2 - Bismarck
* Stage 3 - V3Rocket
* Stage 4 - Krote
* Stage 5 - Leviathan
* Stage 6 - Gotha

Historical inaccuracies - V3Rocket : The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until 1944.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Final Fight : G.S.M. Capcom 3 - PCCB-00030) on May 21, 1990.

- TIPS AND TRICKS -

* Hint : Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible).

- SERIES -

1. 1942 (1984)
2. 1943 - The Battle of Midway (1987)
3. 1943 Kai - Midway Kaisen (1988)
4. 1941 - Counter Attack [CP-S No. 07] (1990)
5. 19XX - The War Against Destiny [CP-S II No. 13] (1995)
6. 1944 - The Loop Master [CP-S II No. 33] (2000)

- STAFF -

Planners : Noritaka Funamizu (Poo), Rekite
Object designers : Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow
Scroll designers : Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan
Character support : Akira Yasuda (Akiman)
Character coordinator : Rekite
Character effects : Yokota Yokozo
Sound composer : Hifumi
Programmers : Makkow, Babel-2, Dome
Game analysers : Akira Nishitani (Nin), Doda Nda Uda
Director : Yoshiki Okamoto (Kihaji Okamoto)

- SOURCES -

Game's rom.
Machine's picture.







Tags:
1941
Capcom
カプコン