2: Sizzyl Speaks to SupaBubba about making videogame music

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Published on ● Video Link: https://www.youtube.com/watch?v=CWiGguXHE1o



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How does somebody get into making videogame music? What drives them to do it? What's the process of creating it? How do they collaborate? Learn about this and more in the second ever episode of Sizzyl Speaks!

|People on this Episode|
SupaBubba:
Sizzyl:

|Things Discussed/Other|
Nelward:
Maxo:
Cobcris: https://x.com/cobcris
SupaBubba's Game Studio: https://x.com/knutselco
Footage: Sizzyl playing Wave Kart Wii (Mario Kart Wii Mod).

Timestamps
0:00 Who is SupaBubba?
0:58 Start of musical journey
3:20 FL Studio (and Ableton Live)
5:53 Start of making music
7:57 Biggest musical inspirations
11:54 Bill Clinton Saxophone
12:40 Creation of SupaBubba's Avatar
15:13 Making music visuals
16:28 Collabs with other musicians
20:50 Musical background + sheet music
24:18 Software used
26:20 Mother 4 / Earthbound
29:12 Music "Trailers"
33:16 Time spent making each song
37:05 Social Media in 2024
40:20 Goals when making music / content
43:09 Telling people about your online presence in the real world
45:03 Music videos + flipnote studio
52:34 Music distribution
57:19 Copyright / use of music
1:03:21 Music remixes / more copyright
1:23:33 Thoughts on people using SupaBubba™ music
1:30:30 Crediting musicians / artists
1:35:33 Closing thoughts

Unlike most of these episodes, this podcast was recorded awhile ago and initially went live on Apr 21, 2024 .
I hope you enjoyed, and thanks for watching!
My Website/Socials:https://scrizzyl.com/m







Other Statistics

Mario Kart Wii Statistics For Sizzyl

At this time, Sizzyl has 109 views for Mario Kart Wii spread across 5 videos. The game makes up 1 hour of published video on his channel, roughly 5.66% of Mario Kart Wii content that Sizzyl has uploaded to YouTube.