[2.0 SD+ w/c] Warcraft 3 Reforged - SD+ - Human02: Blackrock and Roll
Walkthrough of HD campaign in the new SD+ (full) mode.
By extracting map files from WC3 editor and modifying them, it is possible to play HD levels in SD mode and vice versa. Here is how current HD campaign looks in SD graphics.
To set level difficulty, I added all levels to a campaign editor, checked all cache and level transfer triggers, and extracted all maps using Xetanth87's Campaign Splitter: https://www.hiveworkshop.com/threads/xetanth87s-campaign-splitter-turn-custom-campaigns-into-separate-maps-now-with-archon-mode.340521/
This also allows me to see scoreboard and next map name at the end of the level.
Due to issues within the engine, some units disappear when map is saved. I returned those few that are mentioned in triggers, but didn't check every nook and cranny for them.
Horses now move past our heroes and are stopped and redirected by peasants instead of a knight. Trees that were required to be cut/attacked to reveal secrets are now absent. Trolls now use Forest Troll model instead of Darkspear Troll. Blademaster kills all prisoners in one masterful strike. And here I'm starting to like new camera angles for cinematics, but only when I watch them on classic graphics.
Link to playlist: • [2.0 SD+ w/c] Warcraft 3 Reforged - SD+
Inspired by RoC credits in Reforged graphics: • Warcraft III - Reign of Chaos Credits...
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