[2.0 SD+ w/c] Warcraft 3 Reforged - SD+ - Undead05: The Fall of Silvermoon
Walkthrough of HD campaign in the new SD+ (full) mode.
By extracting map files from WC3 editor and modifying them, it is possible to play HD levels in SD mode and vice versa. Here is how current HD campaign looks in SD graphics.
To set level difficulty, I added all levels to a campaign editor, checked all cache and level transfer triggers, and extracted all maps using Xetanth87's Campaign Splitter: https://www.hiveworkshop.com/threads/xetanth87s-campaign-splitter-turn-custom-campaigns-into-separate-maps-now-with-archon-mode.340521/
This also allows me to see scoreboard and next map name at the end of the level.
Due to issues within the engine, some units disappear when map is saved. I returned those few that are mentioned in triggers, but didn't check every nook and cranny for them.
Silvermoon trees look like Lordaeron Summer trees since 2.0. (In 1.32-1.36 they were invisible and only auto-targetable).
Some doodads from HD are seen here, while some are still invisible.
Elven peasants and some enemy heroes are missing their names
Anastherian uses a Spellbreaker model, and Thalorien uses a Captain model.
Sylvanas is using her Dark Ranger model and icon, and hovers like a banshee.
Tulips don't get blighted.
Link to playlist: • [2.0 SD+ w/c] Warcraft 3 Reforged - SD+
Inspired by RoC credits in Reforged graphics: • Warcraft III - Reign of Chaos Credits...
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