2018-06-11 Overload

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Published on ● Video Link: https://www.youtube.com/watch?v=PAG7itQUqB4



Game:
Overload (2017)
Duration: 1:27:31
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The high amount of reprojection in this session was due to internal super sampling being at something like 400%, I had to reduce the SteamVR super sampling to get it to perform well, landing closer to 100% render scale.







Tags:
HTC Vive