2024 Real-time Environment Art Showcase Reel | UNREAL ENGINE 5 [4K]

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Some of my favourite personal work, updated with some shots from the past few months! [as of August 2024] Rendered using a mix of Unreal Engine 5.0 – 5.4.2.

I just want to thank everyone who watched my videos, liked or subscribed. It means a lot that you’re following along and I thank you for taking a few minutes out of your day to watch my work.

Again, I’d just like to say: thank you so much! And I’ll see you in the next one!

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For business inquiries, please contact me by email!

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Using a mix of third party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. Some shots used an experimental workflow combining RTX translucency with Lumen reflections.

Some simulation work was done in Blender using FLIP and Geometry Nodes and bought into UE using alembic geometry cache.

All final-pixel shots were rendered real-time in-engine using a modified ‘Cinematic’ quality preset. No path tracer was used. Most shots use the default Temporal Super Resolution for Anti-Aliasing, certain shots use NVIDIA DLAA.

Check out the rest of my channel for the full videos – and my ArtStation for more in-depth breakdowns and further details!

Music courtesy of Epidemic Sound.

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Artstation: https://www.artstation.com/l_torres
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