[23] Command & Conquer Red Alert S4 Online Ranked Matches vs SamuettoReborn, Oltsu & OGABUGA

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Published on ● Video Link: https://www.youtube.com/watch?v=kaefvf1A2Lc



Duration: 33:20
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Online ranked 1v1 Ladder Matches on Command & Conquer Remastered Collection - Red Alert (No commentary).

7 matches here as I try to climb up the leaderboard. My lasts session ok, I pretty much stayed in the same position overall but I was hoping to move up the leaderboard. This session my opponents are a bit easier overall but they still mostly in the top 100 and pretty tough. Lets see how it goes.

0:00 Match 1 vs Oltsu
4:41 Match 2 vs LightTanksRG4Y
8:10 Match 3 vs Mr McMahon
12:31 Match 4 vs SamuettoReborn
16:12 Match 5 vs SamuettoReborn
23:41 Match 6 vs SamuettoReborn
29:59 Match 7 vs OGABUGA

Post video thoughts:
Match 1:
I went with a light tank rush here and took out my opponents con yard and all their power plants. They basically had to kill me with the counter attack as their production was crippled but I defended successfully.

Match 2:
My opponent moved middle here. I did a good good scouting this and I went for a 2 war factory all in as a result. I scouted a bunch of infantry moving in the direction of my base and I built infantry in response but my opponent didn't rush me, they put them near their harvester instead. I ran over a bunch of infantry when my opponent wasn't paying attention and I took out both their harvesters with my light tanks.

Match 3:
Similar to match 1, I took out my opponents con yard and power plants with a light tank rush and I successfully defended the counter attack.

Match 4:
My opponent moved middle here, I scouted it and went for a 2 war factory all in as a result. I did a good job defending their infantry push and then I attacked them with my light tanks. They went for an extra harvester and as a result, they didn't have enough to defend against my light tanks. I think if you move middle and go for a harvester first strategy, you probably need to build some static defences or you wont have enough tanks to deal with an opponent who's gone for a 2 war factory all in. Or you might need to do an aggressive infantry push early to scout what your opponents doing. Otherwise the move plus the extra harvester just puts you too far behind in tank production.

Match 5:
This time my opponent moved in between their 2 nearest ore patches which is what I did as well. I probably should have scouted a bit more to see if a rush was coming but luckily none came. We had similar builds, I think me attacking first helped as I was able to take out a couple of his harvesters. And I also didn't spend money on static defences while my opponent built 2 teslas, so I probably had more money for tanks and I don't think the Teslas did enough damage for their cost in this match. I think my opponent over extended at the end, they were far from their base and heavy tanks are slower so I was reinforcing quicker and the battle turned in my favour. After that I was able to push forward and overwhelm my opponent.

Match 6:
I went with a 6 t ank light tank rush like I did in the 2 earlier matches on this map. My opponent threatened me with some infantry pushes and it meant I spent more money on infantry than I planned to and my light tank rush was delayed as they spent some time defending my base. Also I left with only 5 light tanks rather than 6 as the 6th light tank was going to be massively delayed because of the extra infantry. So my opponent had a bit more time to build an advance power plant and my didn't take out anything key other than forcing a sell of my opponents con yard. After that they beat me with their counter attack. I stopped building tanks for a little bit of time but I don't think that mistake made a difference in the outcome of this match as I was down to 1 refinery and 1 war factory at that point while my opponent still had 2 of each.

Match 7:
Our build orders were similar here. I think my opponent wasted a bit of money on an infantry push that wasn't very successful. And then I had more infantry helping out in the tank battles after that which help me win them.

This was a good session, my best in a while after some average and below average sessions. I think I played well and hardly made mistakes this time. I'm happy that I spotted my opponents moving to the middle on Bullseye and Tournament Ore Rift and successfully light tank rushed them in response as I recently lost to opponents who moved middle on those maps when I didn't scout it early enough.




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