256 MPH/412 KMH with Skyline in NFS Underground 2 on widescreen, texture mod and reshade

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Published on ● Video Link: https://www.youtube.com/watch?v=-RoUBidWAeM



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My full size YT profile pic (debug world camera from extra options was used): https://i.imgur.com/UItC0vb.png

No infinite NOS or others hacks were used. Other than the stuff from the title, red tire smoke was used along with red NOS flame, high resolution sky textures and a save game. I'm using extra options too but I'm not sure how much they helped in making this video possible lol. All download links are below.

Red Tire smoke: http://www.nfscars.net/need-for-speed-underground-2/6/files/view/8283/

Red NOS flame: http://www.nfscars.net/need-for-speed-underground-2/6/files/view/11917/ + http://www.nfscars.net/need-for-speed-undercover/10/files/view/7477/ (TexEd, needed to add both the red Tire smoke and the red NOS flame)

Widescreen: http://thirteenag.github.io/wfp#nfsu2

ReShade: https://drive.google.com/open?id=13OMd0qzNk5Y4DKzqrWgLURjfmWR5fc5X
^ My custom preset files, mostly based off KTMX's (I just turned off fog/shadow lines/reflection effects). Extract my preset files to your UG2 directory (likely something like [C/D/whatev]:\Program Files (x86)\EA GAMES\Need for Speed Underground 2) and then edit d3d9.ini to change 3 paths you see inside these files - Make these paths match your UG2 installation directory (which I already mentioned above, your path is likely close enough), then save the changes.

Likely path changes you should do in your 'd3d9.ini' file:

Change 'TextureSearchPaths=C:\Users\ThE_g\AppData\Local\Need for Speed Underground 2\reshade-shaders\Textures'
to 'TextureSearchPaths=C:\Program Files (x86)\EA GAMES\Need for Speed Underground 2\reshade-shaders\Textures'

Change 'EffectSearchPaths=C:\Users\ThE_g\AppData\Local\Need for Speed Underground 2\reshade-shaders\Shaders'
to 'EffectSearchPaths=C:\Program Files (x86)\EA GAMES\Need for Speed Underground 2\reshade-shaders\Shaders'

And 'PresetFiles=C:\Users\ThE_g\AppData\Local\Need for Speed Underground 2\nfsug2_ktmxhancer.ini'
to 'PresetFiles=C:\Program Files (x86)\EA GAMES\Need for Speed Underground 2\nfsug2_ktmxhancer.ini'

If you have UG2 installed to a different location, just insert that location and save the changes of your d3d9.ini file.

Make sure you don't run UG2 through compatibility mode (run it as admin though), otherwise your UG2 won't start when you're launching it with ReShade files in. Plus, don't use any ReShade exe, just extract these files to your UG2 directory and do what I said above. One more thing; The in-game Display settings should be maxed out except for Fog, Depth Of Field and Full Screen Anti-Aliasing, which need to be turned off. Otherwise, you won't get any DoF effect from my preset and the high sky textures below will look weird thanks to the fog.

Texture Mod by VFX: https://drive.google.com/open?id=1oDdhwG_Eo_RIfjzppRctKnTiOFtb-GVT

High res sky textures: https://nfsmods.xyz/mod/350 (I used Type1)

Save game (for unique perf parts and best dyno tuning on all cars from "My Cars" section, though my R34 in the vid uses different transmission tuning than in the save game for higher top speed): http://rcgldr.net/nfs8/nfs8.zip

Extra Options: https://nfsmods.xyz/mod/290 + https://www.youtube.com/watch?v=6eTX3wakbpk







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Need for Speed: Underground 2 Statistics For gRiMBMW

gRiMBMW currently has 67,874 views spread across 38 videos for Need for Speed: Underground 2. The game makes up over 1 day of published video on his channel, or 64.24% of the total watchable video for Need for Speed: Underground 2 on gRiMBMW's YouTube channel.