2B Is To Suffer | NieR: Automata | 01
PRE-SHOW ENDS AT ??:??\n~~~~~~~~~~~~~~~~~~ \nThis game, much like Code Vein, seemed a little too *icky* for me. I once again blame it on the fandom, as in my slight dealings with it I found it to be far more enjoyable and less spooky. Depending on how you play it, of course. Full admission, I have certainly played with the camera a bit, but only to see how disgusting the animators were... HONEST!\n\nAnyway, there's no reason it can't be played in a fully mature way. I shall attempt to do this starting tonight. It's difficult, I know that much.\n\nLet's get into it! - BB\n- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -\nFrom Steam description: NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.\n\nHumanity has been driven from the Earth by mechanical beings from another world. In a final effort to take back the planet, the human resistance sends a force of android soldiers to destroy the invaders. Now, a war between machines and androids rages on... A war that could soon unveil a long-forgotten truth of the world.\n\nKey Features:\nAction-Packed Battles – Players will switch between using melee and ranged attacks in battle against hordes of enemies and challenging bosses across a variety of open field maps. The tight controls and incredibly fluid combat are simple to learn for newcomers while offering plenty of depth for more experienced action gamers. Players can perform high-speed battle actions—combining light and heavy attacks—and switch through an arsenal of weaponry while evading enemies with speed and style.\nBeautifully Desolate Open-World – The game seamlessly joins together hauntingly beautiful vistas and locations with no area loading. The environments are rendered in 60fps and contain a wealth of sub-events in addition to the main storyline.\nMasterfully Crafted Story and Characters – NieR: Automata tells the story of androids 2B, 9S and A2 and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful weapons known as machine lifeforms.\nElements of an RPG – Players will obtain a variety of weapon types, level up in battle, learn new combat skills, and customise a loadout that caters to their playstyle.\nUtilise the Pod Support System to Assist In and Outside of Battle – Pods can attack the enemy in both manual and lock-on modes. They can also assist outside of battle, such as allowing the player to glide through the air. Pods can be enhanced throughout the game, with upgrades including new attack methods and variations.\n“Auto Mode” Available for Beginners – Novice players can elect “Auto Mode” for easy attacks and evasions.\n- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -\nArt: A non-offensive edit by *gonna have to sue me idk* (Sorry Susan!)\nIntro: La Discothèque De Paris by Scandale Dans La Famille [ via Adventures In Sound ]\nBeats by: LEZ / Dominus Soul / CXLIN\nOutro: End credits theme from PSYCHO KILLER, a game on CD-ROM for Windows systems\n\nRecorded before a live and empty chatroom. I'm just a booming man. No ARG here, seek elsewhere for your escapism fantasies.
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