3 Misconceptions About Alcatraz in Forge of Empires (FoE Great Building Guide)
*** Read Note Below for clarification ***
Alcatraz is one of the most popular great buildings in Forge of Empires. It's for a good reason too; it's one of the most useful and important GB's in the whole game.
The description doesn't do a very good job of explaining how traz works, and this video helps to clear up those misconceptions.
1) It's not 24-hrs. The time is reduced by your guild's recruitment boost.
2) Military buildings do not need to be fully constructed or connected to road.
3) The split is truly random for each unit, and how to help make collection more consistent.
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I didn't explain what i was thinking well. I'll make a follow up video in a day or two to clarify.
Here's the short version of what failed to communicate (why more barracks stabilizes your collection).
Say you need 4 different type of units and rogues.
Case1: You leave all 4 different barracks + 4 rogues in for 4 straight collection
Case2: You only have 1 main unit barrack + 1 rogue and rotate the main unit out each collection for 4 straight collections.
Case 1 will be more normalized than Case2. With enough collections/large enough sample size, the results will be the same between case 1 and case 2, but for shorter time frames, Case 1 will be more consistent.
I completely didn't communicate that idea at all... that's what I get for doing everything totally unscripted ;-)
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