3 Tips on Creating a Scene | GM Tips and Tricks
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Ever tried to set a scene for your players only to have them try to jump into the action, look off into space, or even worse, check their phone?! and you need help in getting the info to the players to immerse them into the scene ahead?! Well take a watch with GM Jared and see how he sets the scene for his players to they don't wander off into space and get lost, or feel they weren't given the right info to know where they are!
GM Jared gives you his three tips on quickly setting up a scene for your players with the 3 senses, Sight, Smell, and Sound! The 3 S's. This is even great if your new to DM/GMing and/or if you run mostly published adventures and haven't had to come up with descriptions too much on your own,. but is still valuable to us old timey GM''s as well, because...well we are very long winded most of the time.
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