30 Minutes of Game: All Walls Must Fall | First Impressions & Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=q7d76StXeoY



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First Impressions
Duration: 30:44
5,281 views
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Welcome to 30 Minutes of Game, my first impressions series! Today, we're taking a look at All Walls Must Fall, an XCOM inspired tech noir tactics game! All Walls Must Fall gameplay consists of hybrid real-time / simultaneous turn-based tactical gameplay!

FULL PLAYLIST: https://www.youtube.com/playlist?list=PL3e14exB92LIgJv8NjCYs-j8aBwDfxr_Z

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ABOUT ALL WALLS MUST FALL:

The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. Both sides have scrambled to send agents back in time to find who is behind the attack and how to prevent it. If they fail, the whole world will turn to ash, forever.

All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.

All Walls Must Fall takes inspiration from genre classics like X-Com, Syndicate and REZ, as well more recent indie games like The Banner Saga, Braid, SUPERHOT and Crypt of the Necrodancer.

-Isometric action-tactics game for Windows, Mac and Linux
Hybrid real-time / simultaneous turn-based tactical gameplay
-Procedurally generated levels and campaign that plays different every time
-Sci-Fi noir Berlin as a divided city in which the Cold War never ended
-Mind-bending time manipulation abilities that allow you to experiment with possible futures and rewind to the past.
-Synaesthetic nightclub environments and audio
-A simulation sandbox featuring crowd simulation and destructible objects
-A parable that reflects on free will, moral ambiguity and the meaning of freedom
-Developed by a team of former AAA professionals using Unreal Engine 4

Get it on Steam ($15.99): http://store.steampowered.com/app/628290/

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Outro Music:
"Way Above the Skyline" by BlueFoxMusic
https://soundcloud.com/bluefoxmusic
http://audiojungle.net/user/BlueFoxMusic

Thanks for watching!







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Welsknight Gaming currently has 5,281 views spread across 1 video for All Walls Must Fall. His channel published less than an hour of All Walls Must Fall content, making up less than 0.03% of the total overall content on Welsknight Gaming's YouTube channel.