300k AOE One Shot Combo [Broken Mage Ability]
Today, we are going to figure out how to one shot A LOT of people with the mage spell Touch of the Magi!
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Deathness - BleedingHollow (US Servers)
Icorian - Frostmane (EU Servers)
Kiteflyer - Elune (US Servers)
Tailsnapper - GrimBatol (EU Servers)
Arrazy - Stormscale (EU Servers)
Lightfang - Elune (US Servers)
Archâon - Moonguard (US Servers)
Jakmage - Ragnaros (EU Servers)
Aegîs - Ravencrest (EU Servers)
Plantagenant - Bladefist (US Servers)
Héliejah - Elune (EU Servers)
Ecoplex - EmeraldDream (US Servers)
Sankir - EmeraldDream (US Servers)
Darthmarva - Blackmoore (EU Servers)
Elyora - BurningBlade(EU Servers)
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Background:
The whole investigation started with Ipanic sending me a picture he found of someone being one shot by a 215k touch of the magi... This seemed to be a little overkill so I decided to figure out how the one shot worked!
Since Shadowlands, touch of the magi changed into a baseline ability, earlier days it was bound to Arcane Blast. What this means, is that it should be way easier to find a way to store the damage with a low level NPC (since Arcane Blast used to kill them)!
It still isnt as easy as it might seem, touch of the magi won't store damage before the target dies, so we have to figure out a way to keep the target alive, or find an enemy that won't instantly be killed, for the debuff to have time to stack up
First success I had, was when I tested if Touch of the magi would even add any "scaled" damage against low level targets. I tested this against the training dummies in Durotar that disappear a second after taking damage. This was enough time for the magi debuff to reach 250k damage!
Now I just had to find some NPC similar to the dummies, that we could actually bring with us to the Horde
Sadly all the possible NPCs were either leashed, or immune to the magi debuff...
So I had to try a different strategy, and that was to keep the target alive, by giving it a massive absorb!
I had a priest, mind control and give Ray of Hope to a random orc enemy
https://www.wowhead.com/spell=197268/ray-of-hope
This would allow me to deal damage to it, without the target dying!
The last thing I was afraid of, was if absorbed damage didn't add to the touch of the magi... But thankfully it does!
This tactic works perfect in most situation, but it can be hard to get the target close enough to the horde, before it explodes! (If you were to be 3 people, a Death Knight gripping the target would be great!)
I did add some amazing toads to the combo, they would be stationary, allowing us to be more stealthy with our approach so the enemy wouldn't try to avoid the explosion!
I do wonder if Eftaliaa (the mage in the combat log that did 215k damage) used a similar strategy... or maybe something else?
Music:
World of Warcraft: Battle for Azeroth OST
Composers: Neal Acree, David Arkenstone, Clint Bajakian, Sam Cardon, Derek Duke, Jason Hayes, Leo Kaliski, Kory McMaster, & Glenn Stafford.
Jaina Raid Music 0:01
Arathi Basin 5:21
World of Warcraft OST.
Composers: Jason Hayes, Tracy W. Bush, Derek Duke, Glenn Stafford
Teldrassil 1:22
Burning Steppes 3:07
World of Warcraft: Wrath of the Lich King OST.
Composers: Russell Brower, Derek Duke, Glenn Stafford, Neal Acree.
Into The Coliseum 7:28
World of Warcraft: Warlords of Draenor OST.
Composers: Russell Brower, Neal Acree, Clint Bajakian, Sam Cardon, Craig Stuart Garfinkle, Edo Guidotti and Eímear Noone
Hellfire Citadel: Khadgar 9:21
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