[3.19 POE] Berserker Warcry Siege/Shrapnel Ballista - the complete edition (2022-09-13)

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[3.19 POE] Berserker Warcry Siege/Shrapnel Ballista - the complete edition (2022-09-13)

** Video Info. **
0:00​ ... The showcase
8:57​ ... Build Intro
9:10 ... Items
10:06 ... Skill gems
10:55 ... Passive nodes

The base item settings are equivalent to 3.18 Sentinel.
So, I focus on mapping contents instead of uber-boss fights I have ever made.
The boss-fight with the same gear can be found on
https://youtu.be/boobUEfcf7Q

**********

My art of 3.19 Lake of Kalandra

220M Shot-gun Shaper DPS Shrapnel Ballista
206M Shaper DPS Barraged Siege Ballista

4937 HP & 78% all resistance, 45% Chaos resistance

Forbidden Flame/Flesh "Rite of Ruin"

** POB **

High-end : https://pastebin.com/kgA2RqHs

** Hot-fix on 3.18 Sentinel POB **

I found that I did not apply corrupted Farrul's far in 3.18 complete edition

The correct DPS was

277M Shot-gun Shaper DPS Shrapnel Ballista
244M Shaper DPS Barraged Siege Ballista

Hot-fixed 3.18 Sentinel POB : https://pastebin.com/Qxsp4Cma

**********

There are two major reasons failing 3.19 League by GGG.

[ Removing Core crafting methods, but still buffing monsters ]

Ever since GGG add modifiers on crafting due to Harvest,

the monsters are largely buffed as well as we are adapt to new crafting method.

Still that time, we hunted nemesis monsters with end-gear in later game.

In 3.19, they replace rare monsters to archnemesis and players experiences overwhelm difficulty (also, disgusting and dirty death rattles).

This is because archnemsis is much more powerful monsters than nemesis and players doesn't have end-gear at the early league.

Moreover, players at early leauge had made minimum gears from harvest crafts not to die from monsters. In 3.19, GGG ignored the fact and take away all the useful Harvest crafts

Harvest crafts like 'reforge more likely' enabled players to get some useful options with reasonable prices. In 3.19, GGG take away 'much' modifiers on the craft, which now always destroys valuable base items.

Harvest crafts like 'reforge keep prefix/suffix' had insured minimum crafting point (items with 3 suffices or 3 prefixes) so that players can try again without losing all money. In 3.19, GGG take away these crafts. So, valuable base items (with 3 suffices or 3 prefixes) often breaks after annuling full suffices&prefixes. Nobody wants to lose all the efforts like this.

[ Dishonesty ]

The thing that upsets players the most is GGG's dishonesty.

While ostensibly reforming the economy and currency (switching divine orb and exalted orb), they internally enforced a nerf.

All importants harvest are taken away,
and too high barriers to min-maxing from divine orb.
Why should I spend 10 divine orbs to reroll each items? Are you kidding me?

Even if they have big-data about the correlations between when there were lots of users left over the league and why they liked it, GGG lies.

GGG is brainwashing players focusing (GGG's) aim to go and claiming that big-data supports it.

They nerfed rewards from map monsters since abundant rewards makes user left fast?

No. What players remains the game is determined by how entertaining the league contents are.

For example, the new contents in 3.19 is Kalandra's reflection. However, I found 2 Kalandra's reflection throughout all game playtime. Why should I spend my time in this league if there is no chance to meet new contents that I can test or explore?

Also, they claim that overall rewards are actually improved in 3.19. However, I got divine orb at 94lv in the map, and most of items were trash. This was worst rewards I ever had while I play several leagues.
Even if I look at it best, the GGG invests false economic indicators and forces players to believe it.

There are several arrogant patches, you'll know even if I don't say those (MF, uber labyrinth fragments, priority to spend vital force in harvest crafts, etc).




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Tags:
siege ballista
shrapnel ballista
공성 쇠뇌
파편 쇠뇌



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