3D modeling with ProBuilder in Unity | Tutorial
In this video, you’ll see how dressing a level with a mix of tools in ProBuilder and assets from the Unity Asset Store will help you reflect the intended mood and theme of your prototype.
We’ll be looking at modeling techniques, UV mapping, swapping materials, lighting, post-processing, and more!
Learn more in our Introduction to Game Level Design e-book: https://on.unity.com/47q3j9E
Timestamps:
[0:00] Intro
[0:35] ProBuilder
[01:00] Materials
[01:57] 3D Modeling
[03:03] UV Editing
[06:24] Smoothing
[09:36] ProBuilderize 3D objects
[11:15] Lighting
[12:16] Splines
[14:27] Baking Lightmaps
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