3ds Max and V-Ray Tutorial Now Available: Taking a Previz Scene to Look Development

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Learn more: http://www.digitaltutors.com/tutorial/1708-Taking-a-Previz-Scene-to-Look-Development-in-3ds-Max-and-V-Ray

In this series of lessons, we'll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process.

Starting with a previz setup and background plate, we'll add image-based lighting, displacement, and naturalistic weathering to transform a simple scene into a realistic environment ready for production.

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Tags:
Autodesk 3ds Max (Award-Winning Work)
Lighting
Pre-Production
Tutorial
Training
Rendering
Pre-Vis
3D
Previsualization
Pre-Viz
Professional
V-Ray (Software)
Film
Compositing
Pluralsight
Render
3D Film (Film Genre)
Movies
Digital-Tutors