3ds Max and ZBrush Tutorial Now Available: Creating Morph Targets for Facial Animation

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Learn more: http://www.digitaltutors.com/11/training.php?pid=1274

In this series of tutorials we will learn different techniques to create morph targets for our characters. Throughout these lessons we will see lots of different techniques to create those morph targets, working symmetrically to save time but dividing the morphs to have separate controls for each side of the face. We will also see how we can use morphs to drive the movement of other objects (like the eyebrows), and how to mirror non-symmetrical morphs.

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Tags:
Morph Target
CG
Sculpting
Autodesk 3ds Max (Software)
Pluralsight
Modeling
Tutorial
3D
ZBrush
Animation
Digital-Tutors
Animated
Cartoon