3ds Max Animation Tutorial part 3: Refining and Testing the Animation (ENGLISH)
3ds Max Animation Tutorial part 3: Refining and Testing the Animation (ENGLISH)
Wanna know how I made the intro of my channel? This is a step-by-step video on how to animate your favorite video game characters, following basically the same steps that I needed to do in order to make the intro of my channel!
I'm using characters from Nosgoth for this tutorial because the game was cancelled on march 31st 2016. So this is an attempt to not let this game be forgotten. A game that was so much fun for me... u_u
All the 3D models and textures that I extracted from Nosgoth, including this alchemist model I used in the tutorial, are here:
https://onedrive.live.com/redir?resid=AD615B11EEBD7EFE!1818&authkey=!ACVEDmio8foYUaM&ithint=folder%2c
If you have any problems in any step of the tutorial just let me know.
#savenosgoth
Part 1 of the animation tutorial: https://youtu.be/_hgTxyQo8KE
Part 2 of the animation tutorial: https://youtu.be/3hPXbqmLjpY
Ninjaripper tutorial: https://youtu.be/o6SN3BU_mKE
Tools used in this video:
3DS Max (trial): http://www.autodesk.com/products/3ds-max/overview-dts?s_tnt=69291:1:0
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Soundtrack thanks to Knief:
https://www.youtube.com/watch?v=Rx_LEgYGZ5c&list=FLMog6Hf46YTEPVHBdSJ-cjQ
-Ozar Midrashim Remix [BigBeat] from "Legacy of Kain: Soul Reaver" Video Game Soundtrack
SoundCloud: https://soundcloud.com/knief/tracks
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