3ds Max Tutorial: Non Photorealistic Rendering finalToon Line Styles

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In this Video, I'll explain how to use the Procedural Line Style Editor in finalToon for 3ds Max. This is a start to finish style tutorial. I use a free model from www.turbosquid.com you can get the model as well and tag along to learn the ins and outs of our Procedural Line Style Editor.

00:00 Start
00:31 Start to Finish: Getting the model from turbosquid.com
01:10 Load the model and add Reset XForm!
02:28 Lets get started: Turn this into a NPR rendering
03:16 Adding finalToon Render Effect
04:36 Playing with Lines in Realtime
05:53 Adjusting Line Types
06:57 DISASTER!! DISASTER!! DISASTER!! Total FAIL!!
08:00 Lets Explore: What's killing finalToon
11:16 I'm going to fix that: Edwin loses his mind!!
11:42 Lets start Fresh
13:48 Individual Line Styles and Sub-Line Types
16:16 Line Style Effects: Hand Drawn looks
18:22 3D Effects - Yeah
20:40 Line Style Database
21:49 The End

cebas Visual Technology major flagship software for 3dMax includes 2020 major release finalRender trueHybrid (TM), thinkingParticles, finalToon and PSD-Manager.
Go to www.cebas.com/finalToon for more info.

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