#40 Big World Project Baldur's Gate 2 Universe | Insane Difficulty | Sorcerer | 632 Mods Installed

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In retrospective, Shadows of Amn was playable, Throne of Bhaal was not, too many bugs, crashes, no shows etc.

Our setup includes many new quests and areas, tactical combat encounters, improved AI, new kits, NPCs and spells.

If you get some script problems, such as dream sequence stuck forever, try to load earlier save, therefore don't forget to save often.

List of installed mods (WeiDu.log)
https://pastebin.com/D2uVe9rj

Remove Druid Grove Area Visual Makeover mod (DruidGroveMakeover.7z) from "Big World Downloads" folder
- seems broken in my installation, outdoor area in Druid Grove crashes the game.
CLUAConsole:MoveToArea("AR1901") - will get you to Faldorn den, so you can duel her
CLUAConsole:MoveToArea("AR1902") - will get you to hut with old lady, so you can take her item and finish Trademeet Dao Jin quest

Download Area Files Here (BGT Area Files.zip):
https://ufile.io/a6tqdfrj


Various solutions for issues encountered:

Purskal location unlock:
CLUAConsole:MoveToArea("DD1900") - normally "salesman" sells map of this location in Five Flagons Inn, Bridge District of Athkatla

Riatavin location unlock:
CLUAConsole:CreateCreature("DDgull01") - creates Forps who unlocks location of Riatavin, normally Forp is dwarf in Copper Coronet

If you are unable to enter Snake Woods use:
CLUAConsole:MoveToArea("DD1800")
or enter City Gates and try to leave through gate and enter Snake Woods.

If you cannot access secret Drow Library through pond in Umar Hills cave, just teleport in:
CLUAConsole:MoveToArea("AR3575")

To get to area north of Neng Horse Ranch
CLUAConsole:MoveToArea("AR3600")

Viconia got infinite exp gain loop, probably caused by some ghost lvl drain attack. In episode 20 we managed to get rid of this particular problem by removing extra levels in Near Infinity, kicking Viconia from party and then she rejoined us.

Lich problem, episode 25 onwards.
Upon approaching lich game would crash because of some spell/combination of spells lich tried to execute but script was faulty.

Partial band aid solution:
In SCS's "Fine-tune difficulty settings", set options connected to mages (options 2, 3, 4)
2 - Basic
3 - Basic
4 - Improved (this option does not seem to crash the game, but it appears enemies are unable to use half of their HLA spell arsenal (planetar, combat, dragon breath), Ctrl + Q for creature to join party, so you can test)

This will obviously make your encounter easier, but better than crash to desktop.
If your game crashes because of dragons/genies/fiends/celestials/vampires/trolls etc. try to tone down appropriate SCS settings in difficulty settings widget. If enemies in mod area do nothing, try to apply the same remedy.
I would like to remind that in BGT install with SCS on, try to install as little new spells/abilities as possible, preferably none at all, or alternatively avoid SCS as it seldom works anyway.

Running Gauntlet in Spellhold mod:
After beating the challenges party does not teleport away, use
CLUAConsole:MoveToArea("ar1507") to continue the journey

Underwater City:
If you don't get the magical rope, add it through ShadowKeeper via clicking on inventory screen and looking for "Magical rope" in "Misc" section.

Drow change problem:
If your game stutters after being changed into drow in Underdark, try to unequip off hand weapon and whatever item granting regeneration.

My game crashes when enemy wizards cast one of the demon summoning spell, demonic trick really, obvious solution is to make sure they don't have time to cast it, alternatively you can try to edit spellbook of each individual caster in NearInfinity.

After end of Darkest Day megamod, main character does not teleport to ToB expansion starting area.
Use CLUAConsole:MoveToArea("ar4000"), you probably won't be able to revisit SoA areas, at least it happened to me.

Yaga Shura's heart did not spawn into our game
CLUAConsole:CreateItem("HGHEART2") copy to console to add it to inventory




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