[4K HDR] Doom 3: Resurrection of Evil \ Xbox Series X Enhanced Auto HDR D3 RoE XSX Gameplay
Doom 3: Resurrection of Evil is a first-person shooter video game developed by Nerve Software and published by Activision. It was released for Microsoft Windows on April 3, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console. The Xbox version does not require the original Doom 3 in order to play, and includes The Ultimate Doom, Doom II: Hell on Earth and Master Levels for Doom II. The video game features eight multiplayer game modes. Resurrection of Evil features twelve new single-player levels, six new enemies including the hunter, four new multiplayer maps as well as new weapons such as the double-barreled shotgun originating from Doom II.
Gameplay Resurrection of Evil adds in two new main features to the gameplay that the player can use throughout the game. The first, is a tool that was originally developed for Doom 3; "the Grabber". The Grabber, like the "gravity gun" from the game Half-Life 2, is a physics-based weapon that allows the player to pick up and move certain items. It also allows the player to catch fireballs and throw them back at the enemy. Resurrection of Evil has come under some criticism about the use of the Grabber due to the prior popularity of the similar weapon in Half-Life 2. The developers have commented that the tool was originally in Doom 3 before Half-Life 2, and was used to create "damaged" rooms; instead of building a ruined room, they would build a pristine room and use the grabber to "damage" it realistically. There are three major differences between the Grabber and the Gravity Gun. The first is that the Grabber has a limited charge, and thus can only hold onto an object for several seconds. The second is that the Grabber creates a distortion effect that can obscure the player's vision when in use. The third, and by far most important in terms of its impact on gameplay, is that the Grabber can catch and throw projectiles and small creatures, whereas the Gravity gun cannot. This makes it the best weapon for defeating several types of monsters, including the Lost Soul, Cherub, and Trite, which it can throw and kill outright, and the Imp, Cacodemon, Hell Knight, and Vulgar, whose projectiles it can catch and throw back. It cannot catch Revenant missiles. The second additional feature is the Artifact. The Artifact has three abilities, each of which becomes available after defeating one of the expansion's first three "boss" monsters. The most frequently commented on is "hell time", an effect that changes the player's perception to be one of slow-motion, except for the player's own movements. This effect is notable, as something similar was originally introduced as the key new gameplay element of Max Payne, and later used in the 2005 game F.E.A.R.. The Xbox version adds an exclusive new feature to the gameplay: the flashlight is now attached directly to a weapon. In the PC version of Resurrection of Evil, as well as in any version of Doom 3, players cannot wield a flashlight and a weapon at the same time, forcing them to switch constantly between the two. Many players had asked for such a feature to be implemented after the original game's release, and various mods were released to fulfill this. However, in the Xbox version, the flashlight is mounted onto the pistol - the game's most basic firearm - and cannot be mounted onto more powerful weapons. Another addition is the double-barreled shotgun. It uses the same ammunition as the regular shotgun, but it fires two shells at once, offering much greater stopping power and killing most enemies with one shot. The downside is that with every shot, the weapon must be reloaded in order to be used again. It thus resembles the double-barreled Super Shotgun from Doom II: Hell on Earth. The ammo capacities for the weapons are also increased (e.g. the Plasma Gun's ammo capacity increased from 450 to 500 rounds). There are three new mini-games on usable arcade cabinets throughout the game, as opposed to the single game of "Super Turbo Turkey Puncher 3" found in the original. "Sarge's Big Game Hunt" is an artillery game, Hellanoid is an Arkanoid clone, and "Martian Buddy Blaster" is a shooter game. Also in the expansion was the inclusion of four new monsters, not counting boss creatures. The first new monster (also the first monster seen in the game) is the Forgotten One, a Lost Soul variant.
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