[1440p HDR] XCOM 2 \ Xbox Series X Enhanced Loading Times Auto HDR XSX Gameplay

[1440p HDR] XCOM 2 \ Xbox Series X Enhanced Loading Times Auto HDR XSX Gameplay

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XCOM: Enemy Unknown
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Duration: 19:02
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XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM. During the game's development, Firaxis inspected players' feedback of Enemy Unknown and added procedural generation of maps and mod support to the game. The developers set the game after the bad ending of the 2012 reboot because it allowed them to change gameplay, introduce various new features and redesign some enemies. To encourage players to play more offensively, the developers introduced time-based objectives to boost the game's pacing. Compared with its predecessor, XCOM 2 has more emphasis on narrative. The artists drew inspiration from sci-fi movies including Elysium and Oblivion when creating the game's aesthetic. The game is powered by Unreal Engine 3.5. XCOM 2 was released in February 2016 for personal computers; PlayStation 4 and Xbox One versions were released in September 2016. Upon release, the game received critical acclaim. Critics praised the new concealment system, which they said adds a new layer of depth, and the procedural generation of maps. The game was also praised for its difficulty and the addition of modding tools; criticism was mainly directed at its poor performance at launch. It was nominated for multiple year-end accolades by several gaming publications. Firaxis supported the game with downloadable content and released XCOM 2: War of the Chosen, the game's expansion, in 2017. A Nintendo Switch port was released in May 2020.

Gameplay

Turn-based combat

In XCOM 2, the player-character is the commander of the XCOM military organization that is now reduced to a resistance force opposing the ongoing alien occupation of Earth. Played from a top-down perspective, the game uses turn-based tactics in which players issue commands to a squad of human soldiers to eliminate the aliens in a map and dependent on missions, complete secondary objectives. Many of the missions are timed, requiring players to complete it within several turns. Maps are procedurally generated to create a wide variety of levels. Every map features different terrain and buildings in each playthrough. The game offers four difficulty settings: Rookie, Veteran, Commander and Legend.After players complete the campaign, they can start a new game with the "Ironman" mode enabled. In this mode, the player's save file is overwritten whenever the player performs an action, making it impossible for players to import an earlier save after making a poor decision. Players can create campaigns, cosmetics and enemy types, which can be shared through Steam Workshop. The game features a one-on-one multiplayer mode in which players received a fixed number of points to build a squad composed of both ADVENT and XCOM forces, and attempt to eliminate the opponent's squad on a battlefield.At the start of most missions, the player's squad is concealed and will not be detected by enemies unless they attack or move to a nearby position. This allows players to ambush enemies, which provides combat bonuses. Fog of war hides the aliens and their actions from view until the player's soldiers are in range and have line of sight on them. Squad members can take cover behind objects which reduces the chance of being hit. Enemies will attempt to flank and exposed soldiers will sustain heavy injuries from attacks due to the lack of any defense. Each squad member can perform a limited number of actions before the enemy takes their turn and players can choose to end their turn early. Soldiers can be instructed to move, attack or both depending on their available action points. The game will inform the players of the possibility of landing a successful shot and the amount of health the enemy will lose.

NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% #xboxseriesx WALK-THROUGH Puzzle Solution LET'S PLAY

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Tags:
XCOM
Enemy Unknown
enemies
soldiers
commander
developers
Firaxis
missions
maps
aliens
team
game's
Avatar Project
Avenger
experience
Elders
ADVENT
base
Solomon
squad
game's difficulty
difficulty
weapons
video games
war
resistance force
objectives
game's longevity
soldier class
attack
humans
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