5. [60 FPS] Guardian Shrine - Wild Arms
Playlist: https://www.youtube.com/playlist?list=PL7IEN-HGlR44_Oi88mTTnefWyVsvxWG-L
Wild Arms promised to be some kinda Western (yeehaw) flavored Japanese RPG; it sounded interesting so here I am checking it out!
*WARNING* These are going to be sets of EXTREMELY long videos. I do NOT recommend this as being easy to watch, though, I've seen worse RPGs for watchability. I'm uploading mainly for sake of posterity. It's also in 60 FPS, and I'm all for having copies up on YouTube in that format. Delve in as you see fit.
Seems like these towns have a ton of apples and stuffs just lying around in barrels and the like... I may have to poke back at some earlier towns, later!
Aaand it's a dungeon I'm still a bit too strong for. There's a neat split up with the characters at the end though... and they all have moments of self reflection! Oooo~!
Then the guardians appear and reiterate that we kinda suck and have a snowball's chance in hell at defeating the demons. Darn. But with their help, maybe we can JUST do it! Then they blast us to some random continent. THANKS GUYS.
51:30 - This cutscene with the demons has super screwy music. Dang it. Sucks 'cause this is one of the first times they have this scene, I think? (The music is glitched. I talk about this in the description below.)
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This was downloaded from the PlayStation Store and is being played on a PS3, so it's the PSN version. I am also recording it in 60 frames per second and the game is indeed running at that speed for most of the time -always a treat! Not in the 3D battle scenes, though! Those are in 30 frames per second; y'know, the standard rate we're all used to.
I'm all for playing on original systems when available, but I'd figure that the PS3 can manage a PS1 game though it's not using the same hardware. And it can! Mostly. There's one very odd glitch that happens every so often in which the music totally craps out and gets all muffled and weird. I think the first time it happens is when you get a cutscene with the game's villains discussing their schemes. It'll switch back to normal if you cycle areas/the music, but it happens a bit too often for my liking. Apart from that, this is a fine rendition of the game (as far as I know.)