5 things to expect from VR headsets in 2019
5 things to expect from VR headsets in 2019.
At CES in Las Vegas we saw a collection of next-generation technologies. Wireless, super high resolutions and eye-tracking all showed potential to dramatically improve future VR headsets.
Each of these technologies, however, was shown in separate demos. What happens when a company like Facebook, Google, Microsoft, Amazon or Apple starts to put all these things together? If they can lower the overall cost of a VR system while simultaneously improving the feeling of immersion, that’s a recipe for bringing tens of millions of new customers into VR.
In 2018, we’ll see wireless, eye-tracking and higher resolution headsets like the Vive Pro, but we aren’t seeing all these things offered together in a single relatively low cost package. We hope it happens this year, but more likely we’ll see it in 2019. This post is meant to show what a VR headset next year might look like.
Manufacturers, of course, have to grapple with a lot of trade-offs in designing hardware. As engineers dive into the specifics of wireless standards, eye-tracking solutions and the capabilities of ultra high resolution displays, they could encounter roadblocks that might make these technologies harder to implement together. Nonetheless, we know the world’s biggest tech companies are working to solve these problems and all the things I’m writing about are already up and running inside VR headsets. So here’s a look at what might happen come 2019.