7 Things That Temtem (and Crema) Needs to Work On!
Today I post a critical video on 7 things I think that Temtem (and their developers, Crema) needs to work on. After Full Release, I still find myself frustrated with several design decisions and experiences that are worth calling out.
As much as I love Temtem and will continue to play it, it would be naΓ―ve to not criticise the developers. Ultimately, working on these weak points is what can help the game's longevity, and hopefully, make radars not break!
Be sure to Subscribe for more similar content and click the Like button! I would love to hear any feedback you have (although try to keep it constructive or positive so that the devs don't see a wall of negativity).
Chapters:
0:00 Introduction
0:36 The User Experience
2:09 Accessibility
4:55 Reliance on External Support
7:18 Premium Pricing
12:30 Quality Analysis & Bugs
14:40 Post-Game Grind
17:15 Game/Reward Design
20:25 Next Update and Conclusion
Other Videos By PinkGeeRough
Other Statistics
Temtem Statistics For PinkGeeRough
Currently, PinkGeeRough has 72,625 views for Temtem across 107 videos. Roughly a days worth of Temtem videos were uploaded to his channel, or 12.81% of the total watchable video on PinkGeeRough's YouTube channel.