A brief showcase of running some DOOM WADs on RG351P

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Published on ● Video Link: https://www.youtube.com/watch?v=UWxQfhB3QEY



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RG351P and it's operating systems are quite good at running old console games if you just want to play emulated games.

But how about DOOM?
Is this just OK to running PrBoom on RetroArch? Some youtubers suggests the method using RetroArch, I don't know why.
The final version of the ArkOS for RG351P already has a good way to setting your doom WADs up. It has pre-built LZDOOM runs without frontend app.

The basic is put your DOOM1/DOOM 2 WADs into DOOM doom folder at the top of ROMS partition, but there's more to do.
If you have a wi-fi connection and a little knowldges about Linux-based OS, You can run many PWADs and some heavily modified total comversions like The Adventure of Square, customize your controls, settings, manage WADs easily to see.

Of course RG351P's performance isn't great and even LZDOOM that prebuilt does not support OpenGL acceleration, So some MODs performs unable to play, or just crash and return to the home menu.
Some heavily modified WADs have a problem that they runs too slowly or some objects are not displayed normally(Trench Foot with the map pack for itself, Blade of Agony), but some have worked tolerably well(Brutal DOOM V 0.19, HERETIC, HEXEN, Urbal Brawl, DOOM IWADs with Trench Foot weapon pack).
PWADs with few changes or Megawads for DOOM and DOOM 2 runs perfectly(BTSX, The Plutonia Experiment, REKKR and ETC...).

This video is the result of my test, and I'd like to introduce how to arrange and set WADs like this video when I have a time later.







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