A Critical Thought on Being a Game Designer

Channel:
Subscribers:
11,900
Published on ● Video Link: https://www.youtube.com/watch?v=Y4f0SDZqgTA



Duration: 15:29
68 views
4


It's serious time again for today's critical thought. I'm talking about what it means to be a game designer, and how many indie developers simply have it wrong.

Being in the Game Industry requires more than just being able to make a good game. You have to understand how to market yourself and your game. Just as there is art in the business, there is business in the art, and a lot of developers either don't understand that or choose to ignore it.

--

Subscribe and Check Out:

Visit http://Game-Wisdom.com for posts and podcasts on all things Game Industry related.

You can follow me at the following places:

Subscribe on Twitch under https://www.twitch.tv/gwbycer for daily plays around 10 est.

Subscribe on Twitter: https://twitter.com/gwbycer to get the latest updates when new content goes live all around.

Subscribe on Facebook here: https://www.facebook.com/gamewisdom/

You can find me on Patreon under Game-Wisdom or by this link : https://www.patreon.com/GWBycer any donations would be greatly appreciated in order to allow me to continue to put out great content.

About Me:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.







Tags:
game design
gameplay
game industry
Game-Wisdom
let's play
game wisdom
youtube gaming
youtube
gamer
video game theory
game design theory
video game rant
game design rant
game industry rant
indie developers
making a video game
selling a video game
selling games
a critical thought
critical thought