A DECADE IN THE MAKING - Owlboy - PART 1 (Let's Play Owlboy Gameplay/Walkthrough/First Look)
Owlboy! This game has been in development for almost ten years, and it really shows. This brand new, sidescroller, "hi-bit" adventures takes you above the clouds in Vellie - and stars Otus, the titular, mute Owlboy, as well as his friends! Hope you enjoy this awesome new owlboy gameplay:)
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Owlboy is set in the land of the sky; the islands of the world below have been separated by a catastrophic event. The player controls a boy named Otus, who is a member of an owl–human hybrid race called the Owls. When Otus' village is attacked by a band of pirates, he sets out on a journey to save it from them.
The inspiration from Owlboy came from several sources, most involving Andersen's Penchant for Nintendo games. The basic mechanics were inspired by the Super Mario 3 Tanuki Suit, although with reverse mechanics .[3] Similarly, Andersen also became interested in rumors of a new game in the Kid Icarus series wondering how the flying mechanics of those games would translate to 3D, made Andersen realize that he felt a 2D design for his game would work better.[3] Finally Andersen was inspired by the then upcoming Wii and felt that it provided a great opportunity to create an old school game.[3]
Beginning development in 2007,.[4] the game spent the better part of a decade in development. The team worried about the expectation of fans and thus started over several times. Andersen also had to deal with suffering from depression, which he had since childhood.[3] Owlboy will be released primarily for Microsoft Windows-based personal computers, but D-Pad is also considering a release for home consoles.[5] The game was shown off at PAX 2013.[6] At PAX 2016, it was announced that the game would be released on November 1, 2016
Owlboy has received positive commentary from gaming publications. Kotaku's Luke Plunkett stated in 2013 that it would be "worth the wait" of its extensive development time. Regarding the art style, he mentioned, "..and the game's charming art style, which for want of something more descriptive reminds me of a Genesis version of Wind Waker.".[1] Dave Cook from VG247 described the game as "a rather neat-looking 2D pixel art platformer".[5] Nathan Grayson of Rock, Paper, Shotgun lamented the fact that by 2013 the game still did not yet have a release date as "the bad news – the news by which all upsetting and otherwise unfortunate events are judged". Music/SFX by Epidemic Sound: http://epidemicsound.com