A Different Vector of Luck This Time: Roguetech Challenge Run MkIII, Episode 005

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BattleTech
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BattleTech (2018)
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Duration: 46:25
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The Challenge Run MkIII ruleset is available in detail in Episode 0 then summarized at the start of Episode 001. We return to the familiar Challenge Run concept by dropping with no more than half the recommended lance rating, but with a much more punishing fail state and a time pressure that will not allow for excessive thought nor optimal play. With only 15 seconds per activation our units will have to go fast and make split second decisions amidst the chaos of warfare or be overwhelmed with complex decisions and miss their window to act. Omnis will be fully allowed since we have to scrap any unit that goes down in a mission so the inbuilt components that made them too strong for CR MkII is no longer an issue. Battle Armor, almost by necessity, will enable troop transport vehicles to drop so that they can make it to the front line and join the fight. Gotta go fast or be ground into dust.

Mechs will be crippled or destroyed and Mechwarriors will die, but we will do our best to win the day and limp home to repair, refit, and search for another payday.

Challenge Run:
Out of combat rules easy mode to allow for missions being lost and heavy damage.
Lance rating is limited to half of mission difficulty within a half skull variation. For example: I drop no more than a 2 star lance on a 4 skull mission.
See the original run here:
https://youtube.com/playlist?list=PL_2BP72fOZX7hVGikcaQclS9o9in5aKkM

Challenge Run MkII:
Challenge Run Rules with slightly harder out of combat rules.
Adds a progression limitation system, 6 lights to salvage mediums, 6 mediums to salvage heavies, and 6 heavies to salvage assaults. Also no omnis or vehicles.
Oh, and we'll finish things off by fighting some super heavies. It's gonna hurt.
For full custom ruleset check out episode 1:
https://youtu.be/txsCCOKvXMw

Challenge Run MkIII:
War Is Hell.
Battlefields Breed Chaos.
A moment's hesitation in a fire fight can be the difference between going homd a victor or in a body bag.
Bankruptcy will be a pressing concern while building on the rules of the previous challenge runs.
Link to Setup Episode 0:
https://youtu.be/RJWirZFWA2Y
Click here for the full playlist:
https://www.youtube.com/playlist?list=PL_2BP72fOZX7UT7LF8M01v8l22EgV-dE7

Valkyrie's Mum going crazy mode on super heavies:
https://www.youtube.com/watch?v=MriI3nmJ14c&list=PL_2BP72fOZX6GZ_ZHWzGBZuowHMaR1xpg&index=141

And for the mission that inspired this entire challenge run madness:
The Great Escape, where I was unaware the modders had changed the star map to include 5.5-10 skull missions and accidentally dropped on an 8 skull thinking it was 3:
https://youtu.be/vDsEBvzH0K8

Game details:
For this series I am playing Roguetech, a modpack being actively developed for Battletech, the turn based strategy game developed by Harebrained Schemes and released in 2018.

The Challenge Run MkII is running the Mechrider version of Roguetech, which as of this description edit is now outdated. Updating further will break my save, so for more up to date Roguetech information check out the discord linked below.

With the Roguetech Mod there are more mechs, more vehicles, more equipment, more weapons, and essentially more of everything.

Steeped in the feudal political intrigue of the BattleTech universe, we will be taking on the role of a mercenary company setting out for blood and glory from the deep periphery state of Chanelaine Isles and slowly proceeding toward the Inner Sphere through Pirate Infested space.

To purchase the vanilla game (Which is a great introduction to the Battletech Universe) you can find it on GoG.com here:
https://www.gog.com/en/game/battletech_game
(The dlcs are not necessary for the base game experience nor for the Roguetech mod, but they do add mechs and features to both)

To get the mod all you need to do is download and run it from here:
https://discourse.modsinexile.com/t/rogue-tech/134
(The nexus mods version is heavily outdated and no longer functional)

If you have questions you can find the Roguetech Discord Here:
https://discord.gg/93kxWQZ

Roguewar Discord Here (For the online map interactions):
https://discord.gg/6A854erSM2

#battlearmor #roguetech #challengerun #battletech #battlemech #mechwarrior #turnbased #strategy #roguelike #modded




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2023-05-19Enemy Gotta Go Fast Too: Roguetech Challenge Run MkIII, Episode 009
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2023-05-17Boom And Bail: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-16Crazy Flare Up Conclusion: Your First Playthrough, The Roguetech Comprehensive Guide Series
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2023-05-12No Mech Necessary: Roguetech Challenge Run MkIII, Episode 007
2023-05-11Quick Milk Run: Roguetech Challenge Run MkIII, Episode 006
2023-05-10Right, That Thing We Were Doing: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-09Duo Duo Duel: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-08Unintentional Mechlab Mondays: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-05A Different Vector of Luck This Time: Roguetech Challenge Run MkIII, Episode 005
2023-05-04Luck Is Wild: Roguetech Challenge Run MkIII, Episode 004
2023-05-03Tiptoe Through Mines And Patience: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-02Lucrative Flare Ups: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-05-01Mech & Mechwarrior Build Speedrun: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-04-28Technically An Episode: Roguetech Challenge Run MkIII, Episode 003
2023-04-27Room For Improvement: Roguetech Challenge Run MkIII, Episode 002
2023-04-26Ok, Quick Recovery First: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-04-25One More For The Road: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-04-24Artillery Hurts: Your First Playthrough, The Roguetech Comprehensive Guide Series
2023-04-21A Novel Challenge: Roguetech Challenge Run MkIII, Episode 001



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