A nostalgia trip at what is like to play the original Splinter Cell in 2020

Published on ● Video Link: https://www.youtube.com/watch?v=ete87OzK9I4



Game:
Duration: 10:53
97 views
6


While we still wait for a new Splinter Cell I decided to go back and play the original trilogy, today we take a nostalgia trip at what is like to play the original Splinter Cell in 2020.

At the time of release the game was highly praised by audiences and critics alike, that deemed it as one of the best examples of a stealth game to date! Is that still true after 18 years? Find out in this video!

In this game the player takes the role of Sam Fisher, a stealth operative of Third Echelon, a Splinter Cell of USA’s intelligence organizations. Sam is an experienced operative that will conduct dangerous stealth operations and will ultimately prevent World War 3 from happening, and as much as this sounds cliché I think this game is one of the reasons why this type of story is now referred to as “cliché”.

For a game this much old, Splinter Cell really stands out graphically, its 3D models were quite realistic at the time, but most importantly the lightning was very much well crafted since it was also the main focus for the gameplay.

As you start the game the player is thrown into a simple training area that teaches all of the basic moves that Sam will make use of in his missions, which are a lot. This first training level sets the stage for what the game will offer, and some features were surprising welcomed memories that got me pumped to start some actual missions. In fact it’s really a shame that the first thing you see when starting up the game is a quite cringey cinematic that clearly shows the game’s age.

Although the training was packed with so many actions that Sam Fisher can do, to almost feel overwhelming for some players, there are times where they are not sufficient to complete a mission, in fact, often times, it’s introduced a new and unexpected game feature mid mission that the player has to guess how it works on his own! The main reason why I brought up this point is that most of these events occur few times in the entire game, and they can be the reason why you could end up failing a mission! It’s really a shame that those elements were wasted in this way, they just needed a proper introduction.

This game is very slow and thoughtful, and requires to understand what is the best move to sneak through areas, neutralize targets and retrieve information by taking advantage of all the moves of Sam. But when his moves are not enough to complete the mission, his tools come in handy, or maybe not? Your first tool is the Five Seven, and if you think to sptint your way by fighting targets upfront with it, you are setting yourself up for failure. It’s very common to miss with the Five Seven, even when you are very close, and as such it’s best to use it just to take off lights or when you really have no choice at all. Luckily you will also be given an F 2000, that is much more reliable but not quite enough to ignore the focus on stealth of the game.

If Sam gets caught the game is very punishing to the player, and it will take a fair amount of trial and error to beat many of the carefully crafted encounters that made this game popular. But overall I really enjoyed the linearity proposed in this game, just because in this way the developers were always able to give me a solution to beat every single area and encounter, although not always easy to find.

An important thing to mention is that you really need to pay attention to your, “tool condition”, and not waste the usage of your Five Seven and F 2000 around because sometimes the game will throw you inside a forced fight even if you did a perfect stealth run. In fact there was a section in the last mission, where I was literally stuck because I couldn’t use my combat tools, and I found the desperate solution to run towards a target as soon as the lights went off, and taking the guy with me so that I could escape the room!

I also want to point out that in the few last missions I really knew what I was doing and in that moment I really felt all the Chaos Theory memories coming back and my nostalgia needs being fulfilled, in fact, I would probably try a second run of it to make things right, if I didn’t also buy Pandora Tomorrow and Chaos Theory.

If the idea of a stealth modern setting special agent experience appeals to you, Splinter Cell is a great classic and you will immediately feel inside a Mission Impossible movie even though not everything about this game aged perfectly, and after all the trouble the bad guy puts you in when embracing the role of Sam Fisher, taking good care of him will really feel satisfying.

#SplinterCell #Nostalgia #Ubisoft

Timestamps:
Intro (00:00)
Splinter Cell when it first released(00:22)
Sam Fisher and the setting of the game (01:03)
Graphics and mechanics (01:41)
Stealth moves (02:28)
Game's opening (03:29)
You need to improvise (04:18)
Movement and combat (05:27)
Linear levels (07:30)
Don't waste them (08:14)
Learning curve (09:08)
Story (09:27)
Conclusions (10:02)
Outro (10:21)




Other Videos By Chris the Gaming Enthusiast - Hidden Odd Box


2020-12-05Fallout’s apocalypse: everything that happens October 23, 2077 (Fallout lore)
2020-11-2860 FPS SKYRIM Special Edition on XBOX SERIES X: get the BEST MODS for GRAPHICS and PERFORMANCE
2020-11-20Low budget Xbox Series X welcome video (Throwback to Xbox 360)
2020-11-14Super Mario Odyssey is pure happiness - A MASTERPIECE
2020-11-07Proof that Luigi is NUMBER 1!
2020-11-06Celebrating the Gameboy family of handheld consoles
2020-10-30The only solution for Coatings and why 343 will NEVER fix them + Halo Infinite is chasing trends
2020-10-23Remember Reach
2020-10-1610 reasons why you should play EA’s Star Wars Battlefront 2 in 2020
2020-10-11Next-gen gaming CAN do better (Let's end the video games decline)
2020-10-04A nostalgia trip at what is like to play the original Splinter Cell in 2020
2020-09-24HUGE REVEAL: Hogwarts Legacy (2021) - A look at old Playstation gameplay to look forward
2020-09-19How Ratchet and Clank was partly inspired by Zelda Ocarina of Time (game theory)
2020-09-13This house is haunted! (Luigi's Mansion 2 - Dark Moon) - SPOILERS
2020-09-0411 crazy HALO SPIN-OFF game ideas that 343 MUST create after Halo Infinite!
2020-08-28What makes a Video Game actually GOOD? (The art of making a video game)
2020-08-21Microtransactions done right - Proposing better monetization models for Live Service Video Games
2020-08-14Super Mario 64 retroactively RUINED my childhood! (I played it for the first time in 2020)
2020-08-07My final virdict on the XBOX GAMES SHOWCASE. Was it really a failure or not? [Part 2]
2020-08-07Why did people not like the XBOX GAMES SHOWCASE? Was it really a failure or not? [Part 1] (2020)
2020-08-03Should Halo Infinite BE DALAYED? (EVERYTHING WRONG and EVERYTHING RIGHT about the gameplay demo)



Tags:
hiddenoddbox
hidden odd box
the original splinter cell
splinter cell retrospective
splinter cell gameplay
splinter cell hd
splinter cell lambert
splinter cell lore
splinter cell review
splinter cell stealth
splinter cell training
splinter cell xbox
nostalgia trip
nostalgia
ubisoft
ubisoft games
tom clancys splinter cell
splinter cell intro
splinter cell last mission
splinter cell fifth freedom
splinter cell soundtracks
cutscenes
splinter cell in 2020



Other Statistics

Splinter Cell Statistics For Chris the Gaming Enthusiast - Hidden Odd Box

Chris the Gaming Enthusiast - Hidden Odd Box currently has 201 views spread across 2 videos for Splinter Cell. His channel published less than an hour of Splinter Cell content, making up less than 0.97% of the total overall content on Chris the Gaming Enthusiast - Hidden Odd Box's YouTube channel.