A Q&A with Kine Creator Gwen Frey | Dev Interview | Inside Unreal
Gwen Frey is a solo developer on the narrative puzzle game Kine. This whimsical game was crafted entirely in Blueprints, and all assets are her own creations. During the livestream, Gwen will show her project files, explain the movement system, and hold a long Q&A about UE4 development.
NEWS
Music Meets Mayhem in the Rhythm Action of Soundfall
https://www.unrealengine.com/en-US/developer-interviews/music-meets-mayhem-in-the-rhythm-action-of-soundfall
How SOULCALIBUR VI Became the Best Fighting Game in the Franchise
https://www.unrealengine.com/en-US/spotlights/how-soulcalibur-vi-became-the-best-fighting-game-in-the-franchise
How Evasion Pushes VR Shooters Forward with Innovative Combat and High-Production Values
https://www.unrealengine.com/en-US/spotlights/how-evasion-pushes-vr-shooters-forward-with-innovative-combat-and-high-production-values
NVIDIA Edge Program Recipients - October 2018
https://www.unrealengine.com/en-US/blog/nvidia-edge-program-recipients---october-2018
Understanding the Differences Between Experimental and Early Access Features
https://www.unrealengine.com/en-US/blog/understanding-the-differences-between-experimental-and-early-access-features
Upgrading Quality within a Fast Turnaround: “ICI Laflaque” Gets an Unreal Facelift
https://www.unrealengine.com/en-US/tech-blog/upgrading-quality-within-a-fast-turnaround-ici-laflaque-gets-an-unreal-facelift
Unreal Engine Wins Technology & Engineering Emmy® for Animation Production
https://www.unrealengine.com/en-US/blog/unreal-engine-wins-technical-and-engineering-emmy-for-animation-production
COMMUNITY SPOTLIGHT
Experience: Colorblindness (VR)
https://forums.unrealengine.com/community/released-projects/1556638
Airborn
https://www.artstation.com/artwork/KaOV1x
VRange: VR Close Quarter Battle
https://forums.unrealengine.com/community/released-projects/1554941
https://forums.unrealengine.com/unreal-engine/events/1554001
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