A Tale of Two Wizard Modes: Rogue (setup)

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One aspect of roguelikes is that many of them have a kind of debug mode--or a wizard mode--to generate any kind of in game scenario for test purposes.

I'm going to use it to generate one possible perfect run on both Rogue and its cousin, NetHack, in order to show you how wizard mode works in both games.

This basically shows me enabling Rogue's wizard mode, and beginning to generate the supplies that wil be used on the adventure.

Please understand this is just for exhibition purposes.







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random
gameplay
Rogue
wizard
mode
exhibition