A-Train 9 v3 : #21 Rethinking the loop
Channel:
Subscribers:
70,900
Published on ● Video Link: https://www.youtube.com/watch?v=9VvJlVlCxTY
Much of this series so far has been dedicated to the scheduling of passenger services to try and find the optimum timing to make them work effectively. The conclusion I've come to is that a single loop method simply won't work unless in constant operation (which would kill profitability). The solution then...
This playthrough of A-Train 9 version 3.0 is being played on a custom map with standard settings throughout. Our goal is to make a to span as much of the map as possible... unless we go bankrupt.
Try out A-Train 9 version 3.0 for yourself : http://store.steampowered.com/app/324280/
Want to keep up with the latest Failurenews? Twitter @CnlFailure
Other Videos By Colonel Failure
Tags:
A-Train
A-Train (Video Game Series)
A-Train 9 v3
Train
trains
station
passengers
Economic Simulation (Game Genre)
city builder
Rail
Line
Freight
growth
schedule
timetable