A Year Of Rain [PC] Dev Diary #1: Story & Design
A Year of Rain is a multiplayer real time strategy game, featuring heroes, an extensive story mode and heavily emphasizes team gameplay.
Narrative Designer Benjamin Kuhn and Art Director Michael Teske discuss the narrative freedom the fantasy genre allows them, the ways in which two-player co-op can shape storytelling, and how each faction plays a unique part in the game’s rich world.
This dev diary also introduces for the first time A Year Of Rain’s third playable faction — the Wild Banners. As the name suggests, this faction is an amalgam of reclusive nomads, tribes, and monstrous humanoids. They are fierce survivalists ready to fight for every scrap of this harsh world.
A Year Of Rain will enter Early Access on PC in 2019 and feature one initial campaign and several multiplayer modes. The game will continuously be expanded on and supported post-launch, including various new features, content and more.