[AC Unity] The Silversmith - Stealth Reaper
Assassin's Creed Unity [PC]
Sequence 5, Memory 1
I have a real love-hate relationship with this memory. The first section is an amazing stealth playground but has insane RNG in the courtyard area due to some unseen distraction source that may cause all the guards downstairs to go all over the place. The second section is a good linear stealth portion. Added in some parkour and this is so far my most polished run of this memory. Full sync is ignored since without HUDs, I cannot lockpick doors.
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