Ace Combat 7 - Mission 5 - 444

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Published on ● Video Link: https://www.youtube.com/watch?v=TAyoUNL9dmc



Duration: 17:16
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Mods listed at the bottom of the description.

Trigger begins to serve his time, and shows up a bunch of convicts behind the joystick. You'll notice I'm no longer flying like I'm Crimson 1, because I have removed the Enhanced Gunplay mod and its modules, due to them making air combat a bit too trivial. Now I need to actually avoid missiles, leading to some more active game play. I even intentionally avoided rushing to the Bombers too fast, so I could engage in some good old Dogfighting. Enjoy!

Mods used:
Lock-On Crosshair UI:
https://www.nexusmods.com/acecombat7skiesunknown/mods/649
Skies Rebalanced v1.2E (Including weapon modules):
https://www.nexusmods.com/acecombat7skiesunknown/mods/1400
Ace Combat 7 Radio Portraits Remastered:
https://www.nexusmods.com/acecombat7skiesunknown/mods/390
Ultimate AWACS Portrait Pack:
https://www.nexusmods.com/acecombat7skiesunknown/mods/1514

Chapters:
Cutscene: 0:00
Briefing: 3:03
Jet selection: 5:20
Mission starts: 5:48







Tags:
Ace Combat 7



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