ACOUP - Teaching Paradox, Victoria II, Part II: The Ruin of War
Turning now to Victoria II’s treatment of war and peace, Bret examines what the game’s mechanics say about post-industrialized war. Specifically, how the game’s focus on populations and the rising destructiveness of warfare, combine to create a simulation where war becomes increasingly larger, increasingly more brutal, and increasingly not worth it... but the incentives driving the players to war, still push them towards global conflict.
The text for this recording is from A Collection of Unmitigated Pedantry, the blog of history professor, Bret Devereaux, whose work you should absolutely support with your eyes, your clicks, and, if you are able, your bucks.
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Original post for this recording - https://acoup.blog/2021/08/20/collections-teaching-paradox-victoria-ii-part-ii-the-ruin-of-war/
Dr. Devereaux’s blog, A Collection of UnmitigatedPedantry - https://acoup.blog
Dr. Devereaux’s Twitter - https://twitter.com/BretDevereaux
Dr. Devereaux’s Patreon - https://www.patreon.com/user?u=20122096
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0:00 - The Ruin of Wars
3:13 - The Dust Settles
8:15 - The Broken Concert
13:34 - Spheres, Gears and Rounds
22:38 - In Flander’s Fields...
38:05 - …The Pop-pies Blow…
47:30 - …Beneath the Crosses, Row on Row…
1:01:26 - The Larks Still Bravely Singing, Fly
1:05:45 - Credits
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